Well I have some
news for you guys.
So after a lot of push and pull I can tone down my flailing from this

to this

.
I have recruited a small team for my project, which is awesome because now I'm no longer dependent on my own motivation. I have friends to aid me! If I fall, they will be there to pick me back up off the ground and move onto the next thing.
So. Introducing the team.
We have me as Project Director, working under the name of alterableAuxiliatrix

We have a good chap by the name of circumspectAmelioration as Code Director

And then we have EsotericPantologist as our Creativity Director

Anyways, now that I have the team assembled

We can finally get down to work on the master list
THE MASTER LIST
TO DO:
3D Modeling
A. Characters
① Rowan
② Artemis
③ The Jackal
④ <<Fourth character of importance (Female)>>
⑤ Extras for scenes
B. Enemies
① At least 6 unique nonhuman enemy designs
一) These can be recolored to signify higher tier versions
② Bosses
③ Human enemies
一) Slightly altered “Extras”, not that hard to do
C. Mapping
① Not quite high priority at the moment. This is one of our later things
D. Animations
① We make these as time goes on
Coding
A. Flesh out melee system
① Finish Rowan’s combat mechanics
② Start Artemis combat mechanics
一) Mana/ammo system
③ Add scroll wheel selection for different attack modes
④ Add mechanics for Jackal and <<FEMALE CHARACTER>>
一) Unimportant right now
B. Add Enemy AI
① Add basic AI for “basic” enemies
② Boss AI
③ Enemy attacks and mechanics
C. “Menuesque” Functions
① Save/load system
② Main menu
③ Character select screen
④ In game/ pause menu
⑤ In game shops (NOT NECESARRILY NEEDED, VERY OPTIONAL)
D. Cameras
① Mainly player camera
E. Flesh out characters
① Health system
② Mammo (Mana ammo thing unique to Artemis [for now])
F. Multiplayer functions
① Ignore for now
G. There’s a lot more to go here I can’t think of it right now
Music
A. Themes
① Rowan’s Theme
② Artemis’s Theme
③ Jackal’s Theme
④ <<FEMALE>>’s Theme
B. Battle Music
① Basic battle theme
② Boss battle theme
③ Jackal Fight
④ Final Fight
C. Ambient music
① Like two or three ambient tracks for the “Overworld”
The priority system should probably be pretty intuitive
Time to get down to work