Tuesday, January 27, 2015

Peers and Such

So I visited the blogs of some of my peers today.
The first I visited the blog of my kohai.
His blog studies the brain, how it functions, neuroscience, and the power of the gif. He has much research done on the brain, which is pretty "Dope Nasty" as the kids would say these days. He explains why we enjoy things such as the following:


The second blog i visited was that of an acquaintance on the robotics team learning to code

She's learning how to make a website by using HTML and CSS, although I may or may not have recommended she learn JavaScript FOR NON SELF INDULGENT REASONS

I also visited the blog of a classmate also looking into video games, although she is less focused on design and more on the characters inside them.
She is currently working on a top ten female game characters list, which is pretty cool. I may or may not have made a recommendation.


Anyways, Check the previous posts for more information on how the game is coming. Ill see you next week.

Monday, January 26, 2015

Proof of Progress

Here's a quick environment explorer (Click it!) I whipped up.
You are a pill thing that runs around a weird grid with no purpose.
Like I said, progress,
even if its not much.

Unity web player needed
Download

Tuesday, January 20, 2015

RESURRECTION


Guess whose back. . . back again. . . (No its not Slim Shady)
But seriously, its good to be back. 
So during the intermission, there was *some* progress made. 
mostly in the field of character design and 3D modeling, to be exact.
Anyways, I've enlisted help from a guy I'd like to call The Tertiary Source. He's pretty good at the artistic stuff, especially music. His project Moving the Moon (I'll probably link it later) was a great piece, and hopefully with his help game music will be easy to obtain. There is, however the issue of getting things rounded out. Ive been freaking out because code hasnt quite been working the way it should, and there are no errors I can find, making life difficult
In short, current results are for the most part, 

Anyways, this gets us to The Plan

  1. Finish 3D modeling
  2. Fix the code
  3. Design the environment
  4. Find more gifs
  5. Try to condense this all down to be simpler
  6. Add more functionality

So yeah, that's the general plan. The project should be nearing some level of closing if work goes how it should. It's going to be a time crunch but, you know, It'll be interesting to see what happens.